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Chrono Trigger Retranslation

Genre

Role-playing

Console

SNES

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SNES

Chrono Trigger Retranslation

Chrono Trigger Retranslation  is a fangame developed by the international team Kajar Laboratories as a ROM hack of Square‘s role-playing video game Chrono Trigger for the Super Nintendo Entertainment System. It was conceived as an unofficial installment in the Chrono series, set between the events of Chrono Trigger and its sequel Chrono Cross.

The game, as a ROM hack, runs on the Chrono Trigger game engine and has gameplay similar to the original. It is based five years after the events of Chrono Trigger and features all the playable characters from the original game, who come together across different time periods to fight an enemy attempting to change the past. The plot includes elements from both official games. Crimson Echoes concludes by setting up several plot points that were used in Chrono Cross.

The project was in development from 2004–09, with 98% of the game completed. The game reportedly totaled around 35 hours of play time, and had ten alternate endings. A few weeks prior to the expected released date, Square Enix sent the developers a cease-and-desist letter for knowingly violating Square Enix’s intellectual property, which led to the cancellation of the project. This cancellation was widely reported in the gaming press, who were largely sympathetic to the project. Despite its cancellation, versions of the game ranging from an alpha to a release candidate have since been leaked onto the internet and can be played through to the end.

Gameplay

As Crimson Echoes runs on the Chrono Trigger game engine, the gameplay is similar to that of the original title.[1] Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves. Each character and enemy has a certain number of hit points that are reduced by successful attacks and can be restored through potions and spells. When a playable character loses all hit points, they faint. It also uses the Active Time Battle 2.0 system from the first game. The game features new maps, graphics and sprites.[2] New minigames were designed to reward players with items and equipment, including a “Coliseum” battle mode based on that of Final Fantasy VII and a casino featuring luck-based games.

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