Derby Stallion 64 (ダービースタリオン, Dābī Sutarion)—also known in Japan by the portmanteau abbreviation DerbyStal (ダビスタ, DabiSuta)—is a series of genre-merging horse-racing and business simulation games originally created by ASCII. The series sold 6 million copies in Japan by 1999.[1]
Gameplay
The ultimate goal of the player in the Derby Stallion games is to win the title of GI (Group I) Racer. To do this, the player must attempt to develop the greatest stock of horses that he can in order to have the greatest chance at each of the weekday and holiday races that compose the 1-year racing schedule of the fictitious “SRA” (an abbreviation of Sonobe Racing Association) group. Between races, the player engages in numerous business simulation, farm simulation, and role-playing activities.
Series
Name | Release Date | Systems |
---|---|---|
Derby Stallion: Best Race (ベスト競馬・ダービースタリオン) | December 21, 1991[3] | Famicom |
Derby Stallion: National Edition (ダービースタリオン 全国版) | August 29, 1992[4] | Famicom |
Derby Stallion PC-9800 Series Edition (ダービースタリオンPC-9800シリーズ版) | May 28, 1993 | PC-9800 |
Derby Stallion DOS/V Edition (ダービースタリオンDOS/V版) | September 28, 1993 | DOS/V |
Derby Stallion II (ダービースタリオンII) | February 18, 1994[5] | Super Famicom |
Derby Stallion FM-TOWNS Edition (ダービースタリオンFM-TOWNS版) | February 18, 1994 | FM Towns |
Derby Stallion EX (ダービースタリオンEX) | September 30, 1994 | PC-9800 |
Derby Stallion Macintosh Edition (ダービースタリオンMacintosh版) | November 26, 1994 | Macintosh |
Derby Stallion III (ダービースタリオンIII) | January 20, 1995[5] | Super Famicom |
Derby Stallion ’96 (ダービースタリオン96) | March 15, 1996[5] | Super Famicom–Satellaview |
Derby Stallion (ダービースタリオン) | July 17, 1997[6] | PlayStation |
Derby Stallion ’98 (ダービースタリオン98) | September 1, 1998[5] | Super Famicom–Nintendo Power |