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Mega lo Mania

Genre

Real-time strategy

Console

SNES

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SNES

Mega lo Mania

Mega Lo Mania is a real-time strategy video game developed by Sensible Software. It was released for the Amiga in 1991 and ported to other systems. It was released as Tyrants: Fight Through Time in North America and Mega-Lo-Mania: Jikū Daisenryaku (メガロマニア時空大戦略) in Japan. The game was re-released on ZOOM-Platform.com via Electronic Arts on August 31st, 2022.[2]

Gameplay

Mega-Lo-Mania is an early real-time strategy game that predates Dune II by a year. The player takes control of one of four gods; Scarlet (red), Caesar (green), Oberon (yellow) and Madcap (blue). There are no differences between them except colour and AI behaviour when opposing. Each level takes place on an island divided into two to sixteen “sectors”. The objective is to defeat up to three opposing gods and conquer the island.

Before a level begins, the player decides which sector to place their first tower in, and how many men to deploy. The men can perform various tasks such as designing weapons and shields, mining elements, building structures, manufacturing weapons and forming an army. The number of men assigned to a single task determines how fast or effective it will be. Men that are left idle will procreate and gradually increase in number.

At the start of a level the player only has unarmed men available. To gain more powerful weaponry, the player must assign men to design technology. When enough designs are made, the sector will advance a tech-level; making more research and buildings available. Armies can be used to either invade enemy sectors, or build a tower in an empty sector; expanding the player’s territory. Shields are used to repair damaged buildings. Weapons and shields can only be made if enough elements have been gathered. Higher-tech weapons and shields must be manufactured in the factory before use. Building a mine gives access to more elements and the laboratory improves design tasks.

If the sector’s tower gets destroyed, the player loses control of that sector. If the player has no sectors or men left, the level must be restarted.

The player has the option to form an alliance with an opponent if there are two or three present on the map. An allied opponent will not attack the player but neither of them can expand their territory whilst allied. Alliances cannot be made if only one opponent is remaining.

There are twenty-eight islands in the game, which are named in alphabetical order (except the last two) and grouped into ten epochs. Each epoch contains three islands and represents a different era in time (starting at 9500 BC and ending at 2001 AD); conquering the three islands in any order will allow the player to proceed to the next epoch. The player receives one-hundred men in each epoch. Any unused are carried over to the next epoch. The only exception is the tenth epoch, which contains only one eponymous island and does not grant extra men to the player.

This work © 2023 by Wikipedia is licensed under CC BY-SA 4.0

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