Pokemon Snap[a] is a 1999 first-person photography game with rail shooter style gameplay mechanics developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was first released in Japan in March 1999 and was later released in July 1999 in North America and in September 2000 for PAL regions. It is a spin-off game in the Pokémon series, being one of the first console-based games for it, and featuring many Pokémon rendered for the first time in real-time 3D. The game was re-released for the Wii‘s Virtual Console in December 2007, for the Wii U‘s Virtual Console in 2016, and for the Nintendo Switch Online + Expansion Pack in June 2022.[1][2][3]
Originally announced as a Nintendo 64DD title, the development of Pokémon Snap was moved to the Nintendo 64 due to the 64DD’s delays. The gameplay is similar to other first-person games, viewing from the perspective of protagonist Todd Snap as he moves automatically on a rail. The objective of the game is to take pictures of Pokémon with an in-game camera, using items such as apples and “pester balls” to achieve better shots. After each round, players are judged based on the quality of their photos. The Nintendo 64 cartridge could be taken to either Blockbuster or Lawson stores in North America and Japan to have pictures from the game printed on stickers, whereas the Virtual Console version features the ability to send pictures taken in the game to the Wii Message Board and send them to friends.
Synopsis and gameplay
Todd Snap (トオル, Tooru), a Pokémon photographer, is summoned by Professor Oak to Pokémon Island, a place with a variety of climatic and geographic regions where Pokémon live relatively undisturbed by humans. Oak needs quality pictures to accompany his scientific findings and knows from past experience that Todd is the right person for the job. Using a motorized, amphibious buggy named the Zero-One, Todd explores the island and takes photographs of the wide variety of Pokémon that inhabit its environments.
From Professor Oak’s research hub, the player can select between the game’s levels and features using a menu system. The Zero-One follows a linear path throughout the level, similar to a rail shooter. Up to 60 pictures can be taken per visit. After completing a course, the player selects their best photos of each Pokémon to be rated by Professor Oak and added to the Pokémon Report. Scoring takes into account various aspects of the pictures, such as the Pokémon’s size, its pose, and keeping the Pokémon in frame. Extra points are awarded for capturing a “special” pose or Pokémon, such as a surfing Pikachu, and if there are multiples of the same Pokémon within the frame. Scoring well in the Pokémon Report and photographing a wide variety of Pokémon is required to make progress in the game. Players can also use an “Album Mark” to bookmark their favorite pictures; this adds the pictures to a personal in-game album to view at a later date or show to friends.