Rayman 2 – The Great Escape is a 1999 platform video game developed by Ubi Pictures and published by Ubi Soft for the Nintendo 64, Microsoft Windows, Sega Dreamcast and Sony PlayStation. An enhanced port titled Rayman Revolution (Rayman 2: Revolution in North America) was developed by Ubi Soft Annecy for the PlayStation 2. An alternative remake known as Rayman 2 Forever was developed by Ubi Soft Milan for the Game Boy Color.
Gameplay
Screenshot of the Fairy Glade, the second level of the game
The game is played from a third-person perspective and the player has control over the camera, though in some situations this control is limited to only certain angles. At several points in the game the player loses control during cut scenes, which typically show dialogue between characters.
By collecting lums (small bodies, or shards of magical energy), the player unlocks more information about the game world and its back story, which can be read by standing still and pressing a specific button for some time. Some back story is also obtained through (optional) instructions from Murfy, a “flying encyclopaedia” who provides explanations on all kinds of gameplay elements.
In contrast to its predecessor, which was a 2D platformer, Rayman 2 is a 3D platformer. The player navigates through a mostly linear sequence of levels, fighting enemy Robo-Pirates, solving puzzles and collecting lums. Collecting enough lums gains the player access to new parts of the world. Part of the lums are hidden in small cages, in which other freedom fighters or Teensies are imprisoned, and can be obtained by breaking the cages.