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S.C.A.R.S. (USA)

Genre

Racing

Console

N64

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133

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S.C.A.R.S. (USA)47 Downloads

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N64

S.C.A.R.S. (USA)

S.C.A.R.S. (standing for Super Computer Animal Racing Simulator, although unmentioned) is a racing video game developed by Vivid Image and published by Ubi Soft for PlayStationNintendo 64, and Microsoft Windows in 1998.

Development

While working on the various ports of Street Racer, Vivid Image and Ubi Soft decided it would be a good idea to create a 3D racing game specifically for the next-gen consoles. Mev Dinc, who headed Vivid Image, developed a concept of cars based on wildcats and other animals, with tracks that reflected their natural habitats. Ubi Soft loved the idea, and provided some of their own graphics and sound design resources to help fill the otherwise strained team. Originally, the game was going to be called Vivid Racing. After some iterations, they instead decided on S.C.A.R.S. As development progressed, the coders struggled with balancing the high level of detail and performance with the space limitations of the tracks. Courses needed to be shortened, and as a result, many of the technical turns and obstacles were condensed, creating a much more challenging experience than they had originally planned.[4]

Reception

Reception

AggregatorScore
N64PCPS
GameRankings71%[5]66%[6]67%[7]
PublicationScore
N64PCPS
CNET Gamecenter8/10[8]N/A8/10[8]
Computer Gaming WorldN/A[9]N/A
Electronic Gaming Monthly6/10[10]N/A6.5/10[11]
Game Informer7.75/10[12]N/A8/10[13]
GameRevolutionN/AC[14]N/A
GameSpot5.7/10[15]7.2/10[16]7.6/10[17]
Hyper83%[18]N/A85%[19]
IGN7.9/10[20]7/10[21]6.5/10[22]
N64 Magazine79%[23]N/AN/A
Next Generation[24]N/A[25]
Nintendo Power7.4/10[26]N/AN/A
PlayStation Official Magazine – UKN/AN/A8/10[27]
PC Gamer (US)N/A68%[28]N/A

The game received above average reviews on all platforms according to the review aggregation website GameRankings.[5][6][7] Next Generation said of the PlayStation version in its December 1998 issue, “For all its faults, S.C.A.R.S. isn’t terrible, and it is one of the few PlayStation games to allow four players to race in 3D on a split screen. If you have a Multitap, this is almost a worthy purchase. Without a Multitap, it’s a colorful racer, but not much else.”[25] Two issues later, however, the magazine said of the Nintendo 64 version, “One of the best of the Mario Kart clones, S.C.A.R.S. does nearly everything right, surpassing both the graphics and the control of the PlayStation version. The game is challenging and addicting without ever annoying the player to the point of frustration. It supports up to four players via split screen and is a great way to kill time with friends.”[24]

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