Turok 3 – Shadow of Oblivion (USA)


First-person shooter




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Turok 3 – Shadow of Oblivion (USA)40 Downloads



Turok 3 – Shadow of Oblivion (USA)

Turok 3 – Shadow of Oblivion is a first-person shooter video game developed by Acclaim Studios Austin and published by Acclaim Entertainment. It was released for the Nintendo 64 video game console in 2000. Shadow of Oblivion is the third main installment of the Turok series and a sequel to Turok 2: Seeds of Evil. The game received generally favorable reviews from critics. A separate game, also titled Turok 3: Shadow of Oblivion, which is set in the same universe but follows a different storyline, was released for the Game Boy Color in 2000.


The player engages in a boss fight with an enemy. The game’s HUD at the bottom left corner shows the player’s health and ammunition.

Turok 3: Shadow of Oblivion is a first-person shooter where the player controls the protagonist from a first-person perspective. The player can choose to play the game as either Danielle or Joseph, who both have unique abilities. For example, Danielle can jump higher and carry high-powered weapons, while Joseph can crawl into crevices and use the sniper rifle in conjunction with the night vision goggles.[1] Each character has eight main weapons that may be upgraded in different ways for a total of 16 weapons per character, although some of them are shared.[1] Players can save their progress at any time with the use of a Controller Pak.[2]

In addition to the single-player campaign, Shadow of Oblivion features a multiplayer mode where various players can compete against each other in eight game types, including blood lust, capture the flag, last stand, and monkey tag.[1] Multiplayer games can be played in 42 different maps and can also include bots.[1]


When the Primagen’s Lightship was destroyed at the end of Turok 2: Seeds of Evil, the chain reaction it triggered was so powerful that the universe as it existed was completely eradicated, pushing Oblivion, a monstrous cosmic entity that consumes bodies of the living and reigned before the birth of the universe, to the very brink of destruction. Though totally ravaged, Oblivion survived and now desperately seeks a means to punch through the Netherscape that separates the living world from the Lost Lands, a strange and primitive world where time has no meaning. The last shreds of the pure energy source that created the living world and nearly wiped out Oblivion are contained within the Light Burden, the bag that every member of the Turok lineage has carried. Deep within the Lost Lands, Oblivion’s henchmen have a massive headquarters from where they assemble their armies and direct their operations.

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