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War Gods (USA)

Genre

Fighting

Console

N64

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N64

War Gods (USA)

War Gods is a fighting video game originally released to arcades by Midway Games in 1996. Ports for the Nintendo 64PlayStation and Windows were released in 1997. In the game, players control one of ten fighters who have been given great power by a mysterious ore that crashed-landed on Earth from outer space. The object of the game is to defeat all the other fighters to become the most powerful warrior on the planet.

The game was heavily influenced by Midway’s Mortal Kombat series, and features controls similar to the Mortal Kombat games, as well as the series’ signature fatalities. Unique to War Gods is the “3D” button, allowing users to use the background/foreground for additional attacks and evasive maneuvers. The game’s graphics were created using a technology by Midway called “digital skin”, which mapped photographs onto 3D models.

War Gods received mixed reviews, with particular criticism being directed at the game’s character design and animations.

Gameplay

War Gods’ character design and graphics were criticized by reviewers.[3][4][5]

War Gods is a 3D fighting game with the control scheme of a Mortal Kombat or Street Fighter entry.[6] It is limited to a story mode that can be played alone or two-player; in the Nintendo 64 version, the two-player mode is activated by having the second controller plugged in while on the character selection screen.[7] The plot takes place billions of years ago, where ten humans turn into the titular powerful beings by finding chunks of ore that arrived on a crashed spaceship.[8][3] The gods fight each other to possess all the stones and become the ultimate super-warrior.[8] The final battles are with two aliens from the spaceship, Grox and Exor, hunting the War Gods for a missing transporter.[7] The levels are set in areas native to the War Gods, such as the cyborg Cy-5’s futuristic machine halls in 2096, and the priest’s desert temples.[7]

The game plays similarly to Mortal Kombat 4, using an almost identical button layout of high/low punches and kicks. The “Run” button was replaced with a “3D” button that, when held down while using other joystick and button combinations, allows the player to perform different attacks/evasions utilizing the background or foreground.[9] To prevent situations where opponents end up on different playing fields for prolonged periods of time, each character has a teleport move which moves them close to their opponent.[10] Just as in the Mortal Kombat games, players select a character and fight a series of opponents. War Gods also features combos which can be used through series of button presses. Like the Mortal Kombat games, the game has fatalities that are used to finish off opponents.[8]

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