WCW-nWo Revenge is a professional wrestling video game released in 1998 for the Nintendo 64 game console. It is the sequel to 1997’s WCW vs. nWo: World Tour. Like its predecessor, Revenge features AKI‘s proprietary grappling system; as well as heavily improved graphics, a championship mode, and a large roster of wrestlers (real and fictional).
Revenge gained critical praise and tremendous commercial success. According to a 1999 article by IGN, Revenge was the best-selling wrestling game for the N64 console,[1] and at the time, was the top selling third-party Nintendo game ever.[2]
Revenge was the last AKI-developed WCW game for the Nintendo 64. The next AKI wrestling game released for the console, WWF WrestleMania 2000, sported THQ’s newly acquired World Wrestling Federation license.
Reception
Aggregator | Score |
---|---|
GameRankings | 83%[3] |
Publication | Score |
---|---|
IGN | 8/10[5] |
N64 Magazine | 75%[4] |
Next Generation | [6] |
WCW/nWo Revenge surpassed the success of its predecessor, World Tour. Within a month, it became the highest selling console game in North America.[7] Like its predecessor, Revenge also won “Console Fighting Game of the Year” by the Academy of Interactive Arts & Sciences at the 2nd Annual Interactive Achievement Awards, marking the second consecutive year an AKI/THQ title achieved the honor.[8] It would quickly reach Player’s Choice status and become heavily responsible for THQ’s profits in late 1998 and ’99,[9] eventually selling 1.88 million copies in the US and ranking substantially among the best-selling N64 games.[1]
Next Generation rated it four stars out of five and commented that the full exhibitionist phenomenon of professional wrestling was better presented in Revenge than in other similar titles.[6]
Revenge’s main competition that year was WWF War Zone by Acclaim, based on WCW’s rival promotion, the World Wrestling Federation.