Chimera Beast is an unreleased coin-operated arcade video game developed by C.P. Brain and planned to be released by Jaleco in 1993. It is a scrolling shooter with primarily horizontal movement.
Gameplay – Chimera Beast
The chief innovation of Chimera Beast is its power-up system. Instead of collecting gun upgrades as in most games of this genre, the player’s eater enhances itself by eating other creatures and assuming their abilities and defenses. Instead of simply having various types of projectile weaponry, the game attempts to make these new abilities as varied as possible. Consuming a crustacean might give the player’s eater a hard protective shell, for example, while an insectoid creature might offer a venomous tail instead. The game even includes the ability to use cancer as a weapon.
Another difference from typical shooter mechanics is that the player’s eater does not die after being hit. It has a life bar, which can be charged by consuming enemies. It is even possible to eat enough to charge the life bar past its starting position, creating a larger eater which is not only more powerful but can take more damage as well.
Chimera Beast Marquee
Chimera Beast Soundtracks
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