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Super Smash Bros. (USA)

Genre

Fighting

Console

N64

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N64

Super Smash Bros. (USA)

Super Smash Bros.[a] is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars.

The original Super Smash Bros. was released in 1999 for the Nintendo 64. The series achieved even greater success with the release of Super Smash Bros. Melee, which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, Super Smash Bros. Brawl, was released in 2008 for the Wii. Although HAL Laboratory had been the developer for the first two games, the third game was developed through the collaboration of several companies. The fourth installment, Super Smash Bros. for Nintendo 3DS and Wii U, was released in 2014 for the Nintendo 3DS and Wii U, respectively. The 3DS installment was the first for a handheld platform. A fifth installment, Super Smash Bros. Ultimate, was released in 2018 for the Nintendo Switch.

The series primarily features characters from various Nintendo franchises, including Super MarioDonkey KongThe Legend of ZeldaMetroidYoshiKirbyStar Fox, and Pokémon, as well as third-party franchises like Sonic the HedgehogStreet Fighter, and Final Fantasy. The original Super Smash Bros. had only 12 playable characters, with the roster count rising for each successive game and later including third-party characters, with Ultimate containing every character playable in the previous games. In MeleeBrawl, and Ultimate, some characters are able to transform into different forms that have different styles of play and sets of moves. Every game in the series has been well received by critics, with much praise given to their multiplayer features, spawning a large competitive community that has been featured in several gaming tournaments.

Gameplay

Pre-release screenshot of Ultimate featuring GanondorfLinkMario and Mega Man battle on the “Great Plateau Tower” stage, based on the location from The Legend of Zelda: Breath of the Wild

Gameplay in the Super Smash Bros. series differs from many fighting games.[1] Instead of winning by depleting an opponent’s life bar, players seek to launch their opponents off the stage and out of bounds. Characters have a damage total which rises as they take damage, represented by a percentage value that measures up to 999%. As a character’s percentage rises, they suffer stronger knockback from enemy attacks.[2] To knock out an opponent, the player must knock that character outside the stage’s boundaries in any direction.[3] When a character is launched off the stage, the character can attempt to “recover” by using jumping moves and abilities to return to the stage.[2] Some characters have an easier time recovering onto the stage than others due to their moves and abilities. Additionally, some characters vary in weight, with lighter characters being easier to launch than heavy characters.[4]

Super Smash Bros Soundtracks

01.Intro
02.Main Menu
03.Mushroom Kingdom
04.Congo Jungle
05.How to Play

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