fighting game released for the Super NES in November 1993 and ported to Sega Genesis in June 1994. The game is a parody of Street Fighter. In 2009, the Genesis version was re-released on the Wii Virtual Console.
Most of the game features a circus theme focused more on humor. It features claymation-style graphics that were created by photographing and digitized actual clay models.
The game was one of the two “clay”-themed game franchises made by Interplay Productions, the second being a platformer released for the SNES titled Claymates.
In July 2020, Megalopolis Toys made a partnership with Interplay to release a line of 6-inch action figures based on the games.[5]
Plot
A meteor made entirely out of clay crash-lands on the grounds of a humble American circus. The goo from the interstellar object contaminates all of the circus’s attractions, transforming them into bizarre caricatures of their former selves, with new superpowers.
Reception
Reception
Aggregator | Score |
---|---|
GameRankings | 49% (GEN)[16] |
Publication | Score |
---|---|
AllGame | (SNES)[17] |
Consoles + | 79%[18] |
Computer and Video Games | 79/100[19] |
Electronic Gaming Monthly | 6.6/10 (GEN)[20] 7.5/10 (SNES)[21] |
Eurogamer | 5/10 (GEN)[22] |
IGN | 4/10 (GEN)[25] |
Mega Fun | 47% (GEN)[23] 65% (SNES)[24] |
Nintendo Life | (GEN)[26] |
Video Games (DE) | 65% (GEN)[27] 75% (SNES)[28] |
VideoGames & Computer Entertainment | 8/10 (GEN)[29] |
ClayFighter was awarded Best Street Fighter Wannabee of 1993 by Electronic Gaming Monthly. They also awarded it Best Sound Effects, as well as awarding it for having the Best Ad.[30]
ClayFighter sold 200,000 copies by the end of 1994.[31]
GamePro gave the Genesis port a generally positive review, praising it as nearly identical to the Super NES original. They remarked of the game itself that “fighting fans with a funny bone will enjoy ClayFighter with its laughable characters, cool combos, and great game play.”[32] Electronic Gaming Monthly also praised the Genesis port for carrying over all the content of the Super NES version, though they remarked that a six-button Genesis controller is needed to fully enjoy the game.[20]