David Crane’s Amazing Tennis is a tennis simulation video game developed and published by Absolute Entertainment for the Super Nintendo Entertainment System and Sega Genesis consoles in 1992. The game was also made available for the Nintendo Super System. The SNES version got a worldwide release, while the Genesis version only saw a North American release.
Gameplay
David Crane’s Amazing Tennis simulates the men’s singles game across three set matches, the game is viewed from behind the player. Clay, grass and hard courts are available, and the player can specify handedness. There are a selection of fictional computer controlled opponents available, each with different strengths, and a two player local multiplayer option is available. Players can perform various shots, such as topspin, backspin, lob and drop shots.[1]
Reception
Reception
Aggregator | Score |
---|---|
GameRankings | 70% (SNES)[6] |
Publication | Score |
---|---|
Electronic Gaming Monthly | 6/10, 7/10, 7/10, 5/10[2] |
Nintendo Power | 3.6/5[3] |
Mega | 71/100[4] |
N-Force | 86/100[1] |
Super Play | 80/100[5] |
The game enjoyed a positive critical reception. The presentation was lauded, Super Play described the impression of a 3D court as “the most realistic yet for this type of game”, described the sound effects as tremendous, and praised the inclusion of slow motion replays.[5] Nintendo Power had similar thoughts on the sounds, and found that the “digitized voice of the scorekeeper and excellent sound effects added to the realism”.[3] N-Force praised the large and detailed sprites as well as the quality of animation.[1]