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Dungeons & Dragons Warriors of the Eternal Sun

Genre

Role-playing video game

Console

Sega Genesis

Ratings

Views

95

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Dungeons & Dragons Warriors of the Eternal Sun165 Downloads

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Sega Genesis

Dungeons & Dragons Warriors of the Eternal Sun

Dungeons & Dragons Warriors of the Eternal Sun is a role-playing video game developed for the Sega Genesis in 1992 by Westwood Associates. The game tells the story of a party of adventurers who have been transported to an unknown world and must survive against its hostile inhabitants while learning about their new home and seeking allies. It is based on theDungeons & Dragons Warriors of the Eternal Sun (D&D) game rules, and uses creatures and themes from the D&D Hollow World campaign setting, such as Blacklore elves, the Azcans, beastmen, Malpheggi lizardmen, and dinosaurs.[2]

Plot – Dungeons & Dragons Warriors of the Eternal Sun

Duke Barrik’s army and the goblin army are at war. The goblins are making a final push into Barrik’s castle. However, before the goblin attack begins, the ground begins to shake, the sky tears open and both armies are sucked into a void.[3]

Duke Barrik’s castle is transported to a valley enclosed with impossibly tall cliffs and a brilliant red sun overhead (the “Eternal Sun” of the title). The goblins are nowhere to be seen, and the humans appear to be stranded in this new world.[3] The Duke requests that the four player characters explore this strange environment to find allies.[3]

Dungeons & Dragons Warriors of the Eternal Sun

The party discovers a beastman cave, but the creatures are not friendly. After fighting through the beastmen tribe, the party collects artifacts from their caves which they discover are from a different time period. With the assistance of the King’s advisor, Marmillian, they are able to explore further into the caves and locate the swampland home of the lizardmen.

Dungeons & Dragons Warriors of the Eternal Sun

Although the lizardmen are hostile, the party acquires knowledge from them that helps them explore the caves in the North. This leads them to a jungle where the ancient Azcan race of people still thrive. Exploring their temple results in more bloodshed, but the party unearths items that they need in order to explore the volcano in the west and finally locate an ally.

While they are adventuring, an unseen force is slowly turning the Duke’s people against the party. They grow increasingly insane and hostile throughout the course of the adventure. When the party returns to the castle with news of their success, they discover that everybody apart from Marmillian has disappeared.

Marmillian explains that the townspeople went mad due to the influence of the ‘Burrower’, a creature brought to this world by the immortal Thanatos, to undo the works of Ka the Preserver, a god that collects species from other worlds and keeps them in this ‘zoo’ underneath the eternal sun. The party must unravel the final mysteries of this new world and use an ancient spell that summons Ka the Preserver to destroy the Burrower and return their people to safety.

Dungeons & Dragons Warriors of the Eternal Sun
Dungeons & Dragons Warriors of the Eternal Sun

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