Magical Hat no Buttobi Turbo! Daibouken Japan
Magical Hat no Buttobi Turbo! Daibouken Japan is a 1991 platform game developed by Vic Tokai and published by Sega for the Genesis. The game is a westernized version of the 1990 Japanese Mega Drive game Magical Hat no Buttobi Tābo! Daibōken, with the art, plot, music, and level designs all being changed. Both are updates of the late 1980s games Kid Kool and Psycho Fox. The game has also been released as part of several emulated compilations.[3]
Plot – Magical Hat no Buttobi Turbo! Daibouken Japan
Chuck D. Head, a headless mummy created by mad scientist Dr Frank N. Stein and his assistant Igor, is sent to defeat Max D. Cap, a demon who has returned from the Underworld with his army of monsters to conquer the surface world, splitting the skeleton-shaped cluster of islands the land is on into pieces in the process. After reforming the scattered islands to normal and defeating Max, Chuck sluggishly returns home, where Stein rewards him by transforming him into a real human.
Gameplay – Magical Hat no Buttobi Turbo! Daibouken Japan
The player controls a living mummy, named Chuck D. Head, through various side-scrolling levels to battle an underworld army led by Max D. Cap. Levels contain many enemies and hazards that can harm or kill Chuck, and power-ups to collect; at the end of the last level in every area, there is a boss to defeat. The player has a small number of health units, displayed as hearts, and a small number of lives.
The fictional island the game takes place on, shaped like a skeleton, is split apart into many pieces. Individual levels are named after parts of the skeleton, such as Abdomainland or Armington. Some levels require the player to collect a certain item for Dr Frank N. Stein, the mad scientist who created Chuck.
1.Intro
2. Title Screen
3. Stage 1
4. Stage 2
5. Stage 3