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Mega Man The Wily Wars

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Action, platform

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Sega Genesis

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Mega Man The Wily Wars

Mega Man The Wily Wars[a] is a 1994 video game compilation developed by Minakuchi Engineering and published by Capcom for the Sega Genesis; the compilation features remakes of the first three Mega Man games, alongside a new game called Wily Tower, only unlockable with a completed save file.

Mega Man The Wily Wars

The Wily Wars saw a physical release in Japan and Europe on October 21, 1994, and April 3, 1995;[6] the physical North American release was cancelled, with it only seeing the light of day as part of the Sega Channel service.[6][7][8] In 2019, The Wily Wars was one of 42 games included in the Sega Genesis Mini[9][10] and in 2021 got a physical re-release on cartridge, North America included, by the company Retro-Bit. On June 30, 2022, The Wily Wars was added on Nintendo Switch Online as part of the Sega Genesis Expansion Pack. Reviews have been generally positive.

Plot – Mega Man The Wily Wars

The evil Dr. Wily has traveled back in time in an attempt to defeat the robotic hero Mega Man in one of their first three conflicts.[2][11] Each game follows Mega Man reliving his past adventures in which Wily dispatches a set of powerful robots to take over the world which must be single-handedly stopped as before. After completing his travels through time, Mega Man must use all he has learned to tackle the Wily Tower.

Gameplay – Mega Man The Wily Wars

All three games have the player control Mega Man (Rockman in Japan) through a series of platform stages which can be completed in any order. At the end of each stage is a boss battle with a Robot Master. The player will acquire that Robot Master’s special weapon, which can then be selected and used throughout the rest of the game. Each game also features one or more support items that aid the player in reaching places the player cannot reach by normal means. Each Master Weapon and support item has limited energy that can be replenished by picking up items left by fallen enemies.

Mega Man The Wily Wars

The compilation features an upgrade to the original games’ visuals, as well as arranged music.[6][12] An important change is that the compilation provides battery back-up for each game. As a result, it is possible to continue Mega Man from a later point in the game, though Mega Man 2 and Mega Man 3 lost the password feature. The Wily Wars removes several glitches present in the NES versions of the game.[13] Upon completion of all three games, an exclusive game mode, called “Wily Tower”, is made available to the player.

Mega Man The Wily Wars

In Wily Tower, Mega Man travels through three different stages fighting against a trio of new bosses called the “Genesis Unit”, which are based on characters from the Great Classical Novel Journey to the West: Buster Rod.G (Sun Wukong), Mega Water.S (Sha Wujing), and Hyper Storm.H (Zhu Bajie).[13] After they are defeated, the player finally faces Wily in the titular tower. Wily Tower requires the player to equip Mega Man with eight weapons and three support items from any of the three main games to proceed.

Development – Mega Man The Wily Wars

Artist Keiji Inafune claimed that the development of Mega Man: The Wily Wars was outsourced and rather slowgoing. He described the debugging procedure for The Wily Wars as “an absolute nightmare”, even helping out in the process himself. “It was so bad,” he recalled, “I found myself saying, ‘I can’t believe we’ve made it out of there alive.'”[2] Inafune based his designs of the three new Wily Tower bosses on characters from the ancient Chinese novel Journey to the West.

Mega Man The Wily Wars

Other than these characters, Inafune’s only other illustrative contribution to the game was the depiction of Mega Man and Rush on the cover art.[2] The soundtrack of The Wily Wars consists of 16-bit versions of the original Mega Man musical scores, as well as new songs for the Wily Tower portion of the game. The composer for the Wily Wars has not been officially credited by Capcom. According to the game’s sound effects creator Kouji Murata, Kinuyo Yamashita was responsible for the music composition and arrangement.[5]

Mega Man The Wily Wars

Following the success of Street Fighter II: Champion Edition on the Mega Drive/Genesis, rumors began circulating in the United States early 1994 that a Mega Man game was in the works for Sega’s 16-bit system, the Sega Genesis.[14] The Wily Wars was displayed by Sega of America at the Sega Summit sales meeting in May of that same year.[15] The Wily Wars was first released in Japan on October 21, 1994.[2] It was the first Mega Man game to be released on a non-Nintendo console.[16] The United States magazine Game Players reported in its October issue that the North American release The Wily Wars was put on hold indefinitely due to graphical problems.[17] The April 1996 issue of GamePro reported that it had been cancelled.[18] However, the game was released in a non-cartridge format on the Sega Channel, a paid subscription service for Genesis games.[6]

Mega Man The Wily Wars
Mega Man The Wily Wars

Mega Man 2: Dr. Wily Stage 2

Wily’s Tower: Ending Theme

Mega Man 2: Dr. Wily Stage 1

Wily’s Tower: Wily’s Tower Stage 3

Wily’s Tower: Wily’s Tower Stage 4

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