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Pokemon Yellow Version Special Pikachu Edition

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Role-playing

Console

Game Boy

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Pokemon Yellow Version Special Pikachu Edition

Pokemon Yellow Version Special Pikachu Edition

Pokemon Yellow Version Special Pikachu Edition are 1996 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokémon video game series. They were first released in Japan in 1996 as Pocket Monsters Red[a] and Pocket Monsters Green,[b] with the special edition Pocket Monsters Blue[c] being released in Japan later that same year. The games were later released as Pokémon Red and Pokémon Blue in North America and Australia in 1998 and Europe in 1999. Pokémon Red and Pokémon Blue combined Red/Green/Blue for release outside of Japan.

Pokémon Yellow Version: Special Pikachu Edition,[d] often referred to as simply Pokémon Yellow, is an improved version released in Japan in 1998 and in other regions in 1999 and 2000. Remakes of Red and GreenPokémon FireRed and LeafGreen, were released for the Game Boy Advance in 2004, while remakes of YellowPokémon: Let’s Go, Pikachu! and Let’s Go, Eevee! were released for the Nintendo Switch in 2018. RedBlue, and Yellow–in addition to Green in Japan–were re-released on the Nintendo 3DS Virtual Console service on Nintendo eShop as emulated versions of the originals, in 2016 as a commemoration of the franchise’s 20th anniversary.

The player controls the protagonist from an overhead perspective and navigates him throughout the fictional region of Kanto in a quest to master Pokémon battling. The goal of the games is to become the champion of the Indigo League by defeating the eight Gym Leaders and then the top four Pokémon trainers in the land, the Elite Four. Another objective is to complete the Pokédex, an in-game encyclopedia, by obtaining the 151 available Pokémon.

 Red and Blue utilize the Game Link Cable, which connects two Game Boy systems together and allows Pokémon to be traded or battled between games. Both titles are independent of each other but feature the same plot,[1] and while they can be played separately, it is necessary for players to trade between both games in order to obtain all of the original 151 Pokémon.

Red and Blue were well received with critics praising the multiplayer options, especially the concept of trading. They received an aggregated score of 89% on GameRankings and are considered among the greatest games ever made, perennially ranked on top game lists including at least four years on IGN‘s “Top 100 Games of All Time”.

The games’ releases marked the beginning of what would become a multibillion-dollar franchise, jointly selling over 300 million copies worldwide. In 2009 they were declared by IGN to be the “Best selling RPG on the Game Boy” and “Best selling RPG of all time”.

Gameplay – Pokemon Yellow Version Special Pikachu Edition

See also: Gameplay of Pokémon

The player’s Bulbasaur engaged in battle with a Charmander[2]

Pokémon Red and Blue are played in a third-person viewoverhead perspective and consist of three basic screens: an overworld, in which the player navigates the main character;[3] a side-view battle screen;[4] and a menu interface, in which the player may configure their Pokémon, items, or gameplay settings.[5]

The player can use their Pokémon to battle other Pokémon. When the player encounters a wild Pokémon or is challenged by a trainer, the screen switches to a turn-based battle screen that displays the two engaged Pokémon. During a battle, the player may choose to fight using one of four moves, use an item, switch the active Pokémon, or attempt to flee; however, fleeing is not possible in trainer battles. Pokémon have hit points (HP); when a Pokémon’s HP is reduced to zero, it faints and can no longer battle until it is revived.

Once an enemy Pokémon faints, the player’s Pokémon that were involved in the battle receive a certain number of experience points (EXP). After accumulating enough EXP, a Pokémon will level up.[4] A Pokémon’s level controls its physical properties, such as the battle statistics acquired, and the moves it has learned. Some Pokémon may also evolve at certain levels. These evolutions affect the statistics and the levels at which new moves are learned. Pokémon at higher stages of evolution gain more statistics each time they level up, although they may not learn new moves as early, if at all, compared with the lower stages of evolution.[6]

Catching Pokémon is another essential element of the gameplay. While battling with a wild Pokémon, the player may throw a Poké Ball at it. If the Pokémon is successfully caught, it will come under the player’s ownership. Factors in the success rate of capture include the HP of the target Pokémon, whether it is under a status effect, and the type of Poké Ball used: the lower the target’s HP, and the stronger the status effect and type of Poké Ball, the higher the success rate of capture.[7] The ultimate goal of the games is to complete the entries in the Pokédex, a comprehensive Pokémon encyclopedia, by capturing, evolving, and trading to obtain all 151 creatures.[8]

Pokémon Red and Blue allow players to trade Pokémon between two cartridges via a Game Link Cable.[9] This method of trading must be done to fully complete the Pokédex since certain Pokémon will only evolve upon being traded and each of the two games have version-exclusive Pokémon.[1] The Link Cable also makes it possible to battle another player’s Pokémon team.[9]

 When playing Red or Blue on a Game Boy Advance or SP, the standard GBA/SP link cable will not work; players must use the Nintendo Universal Game Link Cable instead.[10] Moreover, the English versions of the games are incompatible with their Japanese counterparts, and such trades will corrupt the save files, as the games use different languages and therefore character sets.[11]

As well as trading with each other and Pokémon YellowPokémon Red and Blue can trade Pokémon with the second generation of Pokémon games: Pokémon GoldSilver, and Crystal. However, there are limitations: the games cannot link together if one player’s party contains Pokémon or moves introduced in the second generation games.[12]

 Also, using the Transfer Pak for the Nintendo 64, data such as Pokémon and items from Pokémon Red and Blue can be used in the Nintendo 64 games Pokémon Stadium[13] and Pokémon Stadium 2.[14] Red and Blue are incompatible with the Pokémon games of the later “Advanced Generation” for the Game Boy Advance and GameCube.[15]

Pokemon Yellow Version Special Pikachu Edition
Pokemon Yellow Version Special Pikachu Edition

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