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Slaughter Sport

Genre

Action

Console

Sega Genesis

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Sega Genesis

Slaughter Sport

Slaughter Sport

Slaughter Sport, called Fatman (ファットマン) in Japan, is a fighting game developed by Brian A. Rice, Inc. for the Sega Mega Drive in 1990.

It was previously released as Mondu’s Fight Palace and Tongue of the Fatman for Commodore 64 and DOS computers, respectively (and were working titles for this version).

The Mega Drive version was not released in Europe.

Gameplay – Slaughter Sport

Slaughter Sport is an early one-on-one fighting game where players take on seventeen opponents to become “king of the fight palace”.  

and  attack, while  can be used to trigger magic powers.

The player is given three tries to complete the game.

After the first sixteen opponents are beaten, the player takes on Mondu.

Unlike traditional fighting games, there is a currency system, in which every hit adds money to the “fight purse”, which is gifted to the winner.

This money can then be used to replenish health and upgrade your attack power between fights, as well as use your selected magic power during said fights.

In its original IBM PC incarnation, players need to place bets between fights to earn money, however all semblence of gambling is removed on the Mega Drive.

The Mega Drive only features one playable character at the start (Rex) but more can be unlocked after being beaten (or by inputting codes).

Characters – Slaughter Sport

Slaughter Sport has seventeen characters, although eight are just palette swapped variants. Some of the original IBM PC cast has been replaced.

Development – Slaughter Sport

Mondu’s Fight Palace was announced relatively early on in the Mega Drive’s lifespan, and was set to be published in North America by Mediagenic (trading as Activision) in Autumn 1990[6] (and then January 1991[7]).

Following rulings of multi-million dollar patent infringements, Mediagenic spent much of this period being in significant debt, dealing with a Robert Kotick-led buyout and a US chapter 11 bankruptcy, before re-emerging a couple of years later back under the Activision name.

During this period Activision pulled out of the Mega Drive market, and Mondu’s Fight Palace was put on hold in the summer of 1991[6], finding a new publisher in Razorsoft and being finally released in December of that year under its final Slaughter Sport name.

None of these events affected the Japanese release.

Slaughter Sport
Slaughter Sport

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