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Superman

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Action

Console

Sega Genesis

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Sega Genesis

Superman

Superman

Superman (known in Europe as Superman: The Man of Steel) is a video game released by Sunsoft for the Mega Drive/Genesis in 1992.

It is based on the DC Comics character of the same name.[2] It is a traditional single-player side-scrolling arcade game where the player controls Superman through various levels in an effort to defeat the evil supervillain named Brainiac.

Other super villains, as bosses, include The PranksterMetallo and Mister Mxyzptlk.

This game Superman was planned to be released on the Super Nintendo Entertainment System, but was cancelled before it was completed.

Versions of the game for the Master System and Game Gear were developed by Craftgold and published by Virgin Interactive in Europe as Superman: The Man of Steel, which was also the title received by the European Mega Drive version published by Virgin.

Gameplay and plot – Superman

Each level of the game begins with a front page of the Daily Planet announcing that some supervillain is wreaking havoc on the city, and with Clark Kent changing into his Superman costume in order to start the level.

The game Superman limits the powers of Superman to jumping, punching and kicking (he cannot fly except in cutscenes).

He can only use his superpowers by collecting certain icons scattered throughout the level that are required to accomplish a certain task, e.g., a superpunch icon to break down a wall in order to further advance in the level.

At the end of each level, Superman battles a super villain from the comics, and the intermission between each level is a congratulatory message from the Daily Planet newspaper.

The final level involves Superman flying up into Brainiac’s space station for a repeat battle with the previous super villain bosses and then a final battle with Brainiac.

Reception – Superman

The Superman based on received from generally mixed to negative review.[citation needed] 

While the game Superman was noted for its decent 16-bit graphics and sound, critics panned the game for its limited usage of Superman’s powers and for having a limited storyline.[citation needed] 

As the player could only have one super power icon at a time, a glitch in the pre-production editions of the game (fixed before its release but still a problem in the edition that was reviewed by many video game critics) forced the player to reset the game if they collected the wrong icon.[citation needed]

The Sega Genesis, known as the Mega Drive[c] outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega.

It was Sega’s third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis.

In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil.

In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.[d]

Designed by an R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega’s System 16 arcade board, centered on a Motorola 68000 processor as the CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware spritestiles, and scrolling.

It plays a library of more than 900 games on ROM-based cartridges.

Superman
Superman

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Round Clear

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